Tuesday, January 18, 2011

Life Drawing for Animation: Primary Shapes and part one of final project

Hello again! Sorry about the wait. I kept meaning to post my new stuff, but I forgot. Ah well, better late than never! I have two more assignments to show you, so hopefully you like them!


Adding primary shapes - If you remember from my last update, we were required to draw linear structures of people.  The next assignment went one step further, by adding primary shapes to the arms, legs, and torsos of 5 of our favorite drawings.

Final project part 1: Basic layout - Our final project in this class will consist of a 30-frame "animation" of a person doing full-body twists, running, and jumping. For this assignment, our goal was to create a 15-frame "overview" of what our final project would look like, using linear structure.


That's all for now. We are going to start getting more detailed starting this week, so hopefully I'll have some better drawings for you!

Until next time.

Thursday, January 13, 2011

Life Drawing for Animation: Linear Structures

Hello everyone! Sorry I didn't post as much as I said I would over break. Being able to do absolutely nothing after several weeks of work and school proved to be too tempting to pass up. Luckily, I'm back at it now and am starting a new class, Life Drawing for Animation. This class is going to give me the skills necessary to draw the human figure in any pose, so I'm pretty excited to see how it goes!

The first project required us to create 25-30 linear structures of a human body in various poses, focusing on proportion and realism in the pose. The 25 drawings that I created can be seen below.



As you can see, the poses began somewhat awkwardly and were not completely proportional, but repetition soon allowed me to proportion correctly while simultaneously creating a more dynamic pose. I also experimented with foreshortening and relative size (the best example of this being the middle drawing on the second page). Overall, the drawings came out well.

Tonight I have a new assignment, so I will be posting that after I finish.

Until next time.

Thursday, January 6, 2011

The Perks of Being an Art Nerd

Hey all! Hope you had a nice holiday season. Sorry for the long absence, but I was busy celebrating in my own way. However, school will be starting again in 4 days for me, so I figured I'd better get back on the horse and start drawing again. To help aid me in this venture, my gift to myself this Christmas was a VisTablet Graphics Tablet, and let me tell you, I am LOVING this thing. It's much more effective and precise than a normal mouse, and allows me to have a lot more control over the lines and things I draw on the computer. After installing the software, I fired up Photoshop and played around with it. The following drawings are the result of my experimentation.

Self-caricature: I've always had fun watching webcomic artists stream their drawing process, so this drawing was an effort to capture that same cartoony-ness in my own style. I really like how it turned out.
Mutton Chop(s): After finishing the caricature of myself, I started to experiment with drawing different facial structures and hairstyles. I also increased the resolution on the drawings (the caricature was drawn at 72 dpi, which is normal for print rather than for web use). This was my favorite of the bunch, only partially due to the pun on the guy's shirt.

Going With the Fro: When I finished the Mutton Chop guy, I realized that all of my characters hand been in 3/4 view, which simply means that they are turned so that their body is angled towards one side or the other of the camera. I wanted to draw a person in full portrait view, looking straight at the camera. Soon after I finished outlining, I thought it would be fun to experiment with color and shadows. I hope you like it, because I think it turned out great!

That's all for now! I might post some more tablet drawings as I finish them, but if not, I'll see you when class starts!

Until next time.